012025
Send a request, put items in an offer, and both players have to accept and then confirm before anything moves.
What I builtBuilt all of it, including every piece of UI in the clip. The request popup, the trade window, the item cards, the accept and confirm steps and the swap itself.
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022025
Click a block and the cash pops out of it, spreads, then gets pulled into you.
What I builtThe whole effect. The label on the block, the burst of notes, the way they fly back to the player and the cash landing at the end of it.
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032025
The structure I set a game up in. Shared code in the middle, services on the server, controllers on the client, one bootstrap each side.
What I builtSet the whole thing up. The framework, the networking layer, the shared classes and utilities, the config split and the bootstraps that start both sides.
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